Chunky Hotfix
Hotfix
- Gave extra spacing to map transitions so you can move into and out of new areas more easily
- Added (a hopefully subtle) tutorial to teach players that bookshelves have hints and lore
- Changed the groups of 3 Lavablobbas in Artyr’s Forge into a single Lavablobba encounter so the balance of that area is smoother
- Fixed a bug where a stone tablet was reachable from below a cliff (granting you knowledge 30 seconds sooner than you were supposed to have it by just going around and up onto the cliff)
- Changed a mult - hit skill the Haunted Armor used to have into a single larger hit. This way, when fought in groups where other enemies have a multi hit skill, the battle isn’t just you waiting 80% of the battle watching as you get bopped on the head
- Fixed (all?) of the fires that used to surge when you inspected them and now just crackle as planned
- Lowered the encounter rate in the Vile Swamp a tiny bit
Files
Get Relics of Aurelia
Relics of Aurelia
A non-linear JRPG where every boss you encounter is a puzzle and every piece of equipment you find is cursed!
Status | In development |
Author | Plexicrafts |
Genre | Role Playing, Adventure |
Tags | Anime, Fantasy, isekai, JRPG, metroidbrainia, Metroidvania, Retro, RPG Maker, Top-Down |
Languages | English |
Accessibility | Configurable controls |
More posts
- Balance changes and bug fixes9 days ago
- Discord Access16 days ago
- From Idea to Minimum Viable Product16 days ago
- Fewer Random Battles in Starting Areas16 days ago
- New Title Crawl Included16 days ago
- Intro Improvements16 days ago
- New Lore Sprinkled in on Bookshelves and a Dungeon Redesign16 days ago
- Patch notes for demo .10216 days ago
- Balance and Flavor!20 days ago
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